LiteLoaderBDS-1.16.40/LiteLoader/Main/dllmain.cpp
2022-09-21 19:47:03 +08:00

20 lines
1003 B
C++

// #pragma comment(lib, "Lib/bedrock_server_api.lib")
// #pragma comment(lib, "Lib/bedrock_server_var.lib")
// #pragma comment(lib, "Lib/SymDBHelper.lib")
#pragma comment(linker, "/export:HookFunction=LLPreLoader.HookFunction")
#pragma comment(linker, "/export:dlsym_real=LLPreLoader.dlsym_real")
#pragma comment(linker, "/export:?dlsym_reverse@@YA?AV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@H@Z=LLPreLoader.?dlsym_reverse@@YA?AV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V?$allocator@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@@std@@H@Z")
#include <windows.h>
BOOL WINAPI DllMain(HMODULE, DWORD ul_reason_for_call, LPVOID) {
switch (ul_reason_for_call) {
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}