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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-06 12:03:39 +00:00
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "llapi/Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class NetherDimension {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_NETHERDIMENSION
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public:
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class NetherDimension& operator=(class NetherDimension const &) = delete;
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NetherDimension(class NetherDimension const &) = delete;
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NetherDimension() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_NETHERDIMENSION
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MCVAPI class std::tuple<std::unique_ptr<class ChunkSource>, class WorldGenerator *> createGenerator();
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MCVAPI bool forceCheckAllNeighChunkSavedStat() const;
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MCVAPI float getMaxFogEnd() const;
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MCVAPI float getMaxFogStart() const;
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MCVAPI float getTimeOfDay(int, float) const;
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MCVAPI void init();
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MCVAPI bool isFoggyAt(int, int) const;
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MCVAPI bool isNaturalDimension() const;
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MCVAPI bool isValidSpawn(int, int) const;
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MCVAPI bool mayRespawnViaBed() const;
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MCVAPI bool showSky() const;
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MCVAPI class Vec3 translatePosAcrossDimension(class Vec3 const &, class AutomaticID<class Dimension, int>) const;
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#endif
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}; |