LiteLoaderBDS-1.16.40/LiteLoader/include/llapi/mc/BuriedTreasurePiece.hpp
2023-03-03 10:18:21 -08:00

36 lines
1021 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "llapi/Global.h"
#include "StructurePiece.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BuriedTreasurePiece : public StructurePiece {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BURIEDTREASUREPIECE
public:
class BuriedTreasurePiece& operator=(class BuriedTreasurePiece const &) = delete;
BuriedTreasurePiece(class BuriedTreasurePiece const &) = delete;
BuriedTreasurePiece() = delete;
#endif
public:
/*0*/ virtual ~BuriedTreasurePiece();
/*3*/ virtual enum StructurePieceType getType() const;
/*5*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BURIEDTREASUREPIECE
#endif
//private:
MCAPI void _buryChest(class BlockSource &, class Random &, class BlockPos &) const;
MCAPI bool _isCovered(class BlockSource const &, class BlockPos const &) const;
private:
};