LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ActorDamageByBlockSource.hpp
2022-09-21 19:47:03 +08:00

31 lines
962 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "ActorDamageSource.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ActorDamageByBlockSource : public ActorDamageSource {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORDAMAGEBYBLOCKSOURCE
public:
class ActorDamageByBlockSource& operator=(class ActorDamageByBlockSource const &) = delete;
ActorDamageByBlockSource(class ActorDamageByBlockSource const &) = delete;
ActorDamageByBlockSource() = delete;
#endif
public:
/*0*/ virtual ~ActorDamageByBlockSource();
/*3*/ virtual bool isBlockSource() const;
/*5*/ virtual struct std::pair<std::string, std::vector<std::string>> getDeathMessage(std::string, class Actor *) const;
/*16*/ virtual std::unique_ptr<class ActorDamageSource> clone() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORDAMAGEBYBLOCKSOURCE
#endif
};