LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/AppPlatformWindows.hpp
2022-09-21 19:47:03 +08:00

45 lines
1.8 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class AppPlatformWindows {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_APPPLATFORMWINDOWS
public:
class AppPlatformWindows& operator=(class AppPlatformWindows const &) = delete;
AppPlatformWindows(class AppPlatformWindows const &) = delete;
AppPlatformWindows() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_APPPLATFORMWINDOWS
MCVAPI bool allowContentLogWriteToDisk();
MCVAPI unsigned __int64 calculateAvailableDiskFreeSpace(class Core::Path const &);
MCVAPI bool canAppSelfTerminate() const;
MCVAPI class Core::PathBuffer<std::string> copyImportFileToTempFolder(class Core::Path const &);
MCVAPI class Core::PathBuffer<std::string> getCurrentStoragePath() const;
MCVAPI class Core::PathBuffer<std::string> getExternalStoragePath() const;
MCVAPI std::string getFeedbackHelpLink() const;
MCVAPI unsigned __int64 getHighPerformanceThreadsCount() const;
MCVAPI class Core::PathBuffer<std::string> getInternalStoragePath() const;
MCVAPI class MPMCQueue<class std::function<void (void)>> & getMainThreadQueue();
MCVAPI class Core::PathBuffer<std::string> getPackagedShaderCachePath();
MCVAPI bool getPlatformTTSEnabled() const;
MCVAPI bool getPlatformTTSExists() const;
MCVAPI class Core::PathBuffer<std::string> getPlatformTempPath() const;
MCVAPI unsigned __int64 getTotalHardwareThreadsCount() const;
MCVAPI class Core::PathBuffer<std::string> getUserdataPath() const;
MCVAPI void queueForMainThread_DEPRECATED(class std::function<void (void)>);
MCVAPI bool supportsScripting() const;
MCVAPI ~AppPlatformWindows();
#endif
};