LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ApplyLegacyEntityBinding.hpp
2022-09-21 19:47:03 +08:00

29 lines
866 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "ScriptApi.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ApplyLegacyEntityBinding {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_APPLYLEGACYENTITYBINDING
public:
class ApplyLegacyEntityBinding& operator=(class ApplyLegacyEntityBinding const &) = delete;
ApplyLegacyEntityBinding(class ApplyLegacyEntityBinding const &) = delete;
ApplyLegacyEntityBinding() = delete;
#endif
public:
/*0*/ virtual ~ApplyLegacyEntityBinding();
/*1*/ virtual bool createAndApplyTemplate(class ScriptApi::ScriptVersionInfo const &, class ScriptEngine &, class ScriptServerContext &, class Actor **, std::string const &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_APPLYLEGACYENTITYBINDING
#endif
};