LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BalloonableComponent.hpp
2022-09-21 19:47:03 +08:00

33 lines
812 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BalloonableComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BALLOONABLECOMPONENT
public:
class BalloonableComponent& operator=(class BalloonableComponent const &) = delete;
BalloonableComponent(class BalloonableComponent const &) = delete;
BalloonableComponent() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BALLOONABLECOMPONENT
#endif
MCAPI bool getInteraction(class Actor &, class Player &, class ActorInteraction &);
//private:
MCAPI bool attach(class Actor &, class Actor &, class ItemStack &);
MCAPI void detach(class Actor &, class Actor &);
private:
};