LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BaseGameVersion.hpp
2022-09-21 19:47:03 +08:00

35 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "SemVersion.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BaseGameVersion {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEGAMEVERSION
public:
class BaseGameVersion& operator=(class BaseGameVersion const &) = delete;
BaseGameVersion(class BaseGameVersion const &) = delete;
BaseGameVersion() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEGAMEVERSION
#endif
MCAPI BaseGameVersion(unsigned short, unsigned int);
MCAPI BaseGameVersion(class SemVersion const &);
MCAPI bool isCompatibleWith(class BaseGameVersion const &) const;
MCAPI bool operator>(class BaseGameVersion const &) const;
MCAPI ~BaseGameVersion();
MCAPI static class BaseGameVersion const ANY;
MCAPI static class BaseGameVersion const EMPTY;
MCAPI static enum SemVersion::MatchType fromString(std::string const &, class BaseGameVersion &);
};