mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
|
|
#pragma once
|
|
#define AUTO_GENERATED
|
|
#include "../Global.h"
|
|
|
|
#define BEFORE_EXTRA
|
|
|
|
#undef BEFORE_EXTRA
|
|
|
|
class BaseMoveToGoal {
|
|
|
|
#define AFTER_EXTRA
|
|
|
|
#undef AFTER_EXTRA
|
|
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEMOVETOGOAL
|
|
public:
|
|
class BaseMoveToGoal& operator=(class BaseMoveToGoal const &) = delete;
|
|
BaseMoveToGoal(class BaseMoveToGoal const &) = delete;
|
|
BaseMoveToGoal() = delete;
|
|
#endif
|
|
|
|
public:
|
|
/*0*/ virtual ~BaseMoveToGoal();
|
|
/*1*/ virtual bool canUse();
|
|
/*2*/ virtual bool canContinueToUse();
|
|
/*3*/ virtual void __unk_vfn_3();
|
|
/*4*/ virtual void start();
|
|
/*5*/ virtual void stop();
|
|
/*6*/ virtual void tick();
|
|
/*7*/ virtual void appendDebugInfo(std::string &) const = 0;
|
|
/*8*/ virtual void __unk_vfn_8();
|
|
/*9*/ virtual void __unk_vfn_9();
|
|
/*10*/ virtual bool hasReachedTarget() const;
|
|
/*11*/ virtual bool isValidTarget(class BlockSource &, class BlockPos const &) = 0;
|
|
/*12*/ virtual int _nextStartTick();
|
|
/*13*/ virtual bool _canReach(class BlockPos const &);
|
|
/*14*/ virtual void _moveToBlock() = 0;
|
|
/*15*/ virtual class Vec3 _getTargetPosition() const;
|
|
/*16*/ virtual unsigned __int64 _getRepathTime() const;
|
|
/*17*/ virtual bool getPOI(enum POIType);
|
|
/*18*/ virtual class std::weak_ptr<class POIInstance> _getOwnedPOI(enum POIType) const;
|
|
/*19*/ virtual void _createDestroyParticles(class Level &, class BlockSource &, class BlockPos);
|
|
/*20*/ virtual void _playBreakProgressSound(class Level &, class BlockSource &, class BlockPos);
|
|
/*21*/ virtual void _playDestroySound(class Level &, class BlockSource &, class BlockPos);
|
|
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEMOVETOGOAL
|
|
#endif
|
|
MCAPI BaseMoveToGoal(class Mob &, float, float, float, int, int);
|
|
|
|
//protected:
|
|
MCAPI class BlockPos _blockAboveTarget() const;
|
|
|
|
protected:
|
|
|
|
}; |