LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BaseMoveToGoal.hpp
2022-09-21 19:47:03 +08:00

54 lines
1.9 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BaseMoveToGoal {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEMOVETOGOAL
public:
class BaseMoveToGoal& operator=(class BaseMoveToGoal const &) = delete;
BaseMoveToGoal(class BaseMoveToGoal const &) = delete;
BaseMoveToGoal() = delete;
#endif
public:
/*0*/ virtual ~BaseMoveToGoal();
/*1*/ virtual bool canUse();
/*2*/ virtual bool canContinueToUse();
/*3*/ virtual void __unk_vfn_3();
/*4*/ virtual void start();
/*5*/ virtual void stop();
/*6*/ virtual void tick();
/*7*/ virtual void appendDebugInfo(std::string &) const = 0;
/*8*/ virtual void __unk_vfn_8();
/*9*/ virtual void __unk_vfn_9();
/*10*/ virtual bool hasReachedTarget() const;
/*11*/ virtual bool isValidTarget(class BlockSource &, class BlockPos const &) = 0;
/*12*/ virtual int _nextStartTick();
/*13*/ virtual bool _canReach(class BlockPos const &);
/*14*/ virtual void _moveToBlock() = 0;
/*15*/ virtual class Vec3 _getTargetPosition() const;
/*16*/ virtual unsigned __int64 _getRepathTime() const;
/*17*/ virtual bool getPOI(enum POIType);
/*18*/ virtual class std::weak_ptr<class POIInstance> _getOwnedPOI(enum POIType) const;
/*19*/ virtual void _createDestroyParticles(class Level &, class BlockSource &, class BlockPos);
/*20*/ virtual void _playBreakProgressSound(class Level &, class BlockSource &, class BlockPos);
/*21*/ virtual void _playDestroySound(class Level &, class BlockSource &, class BlockPos);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEMOVETOGOAL
#endif
MCAPI BaseMoveToGoal(class Mob &, float, float, float, int, int);
//protected:
MCAPI class BlockPos _blockAboveTarget() const;
protected:
};