LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BeehiveBlockActor.hpp
2022-09-21 19:47:03 +08:00

50 lines
1.7 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "BlockActor.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BeehiveBlockActor : public BlockActor {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BEEHIVEBLOCKACTOR
public:
class BeehiveBlockActor& operator=(class BeehiveBlockActor const &) = delete;
BeehiveBlockActor(class BeehiveBlockActor const &) = delete;
BeehiveBlockActor() = delete;
#endif
public:
/*0*/ virtual ~BeehiveBlockActor();
/*1*/ virtual void load(class Level &, class CompoundTag const &, class DataLoadHelper &);
/*2*/ virtual bool save(class CompoundTag &) const;
/*7*/ virtual void tick(class BlockSource &);
/*13*/ virtual void __unk_vfn_13();
/*17*/ virtual void __unk_vfn_17();
/*29*/ virtual void __unk_vfn_29();
/*30*/ virtual void __unk_vfn_30();
/*32*/ virtual void __unk_vfn_32();
/*33*/ virtual void __unk_vfn_33();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BEEHIVEBLOCKACTOR
#endif
MCAPI void evictAll(class BlockSource &, bool);
MCAPI void saveUserData(class CompoundTag &) const;
MCAPI bool tryAdmit(class Actor &);
MCAPI static enum BlockActorType const TypeId;
MCAPI static std::string const TypeString;
//private:
MCAPI std::vector<unsigned char> _findFreeDirections(class BlockSource &, unsigned char, unsigned __int64);
MCAPI bool _isUsableAsSpawnBlock(class BlockSource &, unsigned char);
MCAPI class Actor * _revive(class BlockSource &, struct BeehiveBlockActor::Occupant const &, unsigned char);
MCAPI void _trySpawnBees(class BlockSource &);
private:
};