LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/Block.hpp
2022-09-21 19:47:03 +08:00

74 lines
2.3 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
// Add include headers & pre-declares
#include "CompoundTag.hpp"
#undef BEFORE_EXTRA
class Block {
#define AFTER_EXTRA
// Add new members to class
public:
LIAPI static Block* create(const string& str, unsigned short tileData);
LIAPI static Block* create(CompoundTag* nbt);
LIAPI string getTypeName() const;
//LIAPI int getId() const;
LIAPI unsigned short getTileData();
LIAPI std::unique_ptr<CompoundTag> getNbt();
LIAPI bool setNbt(CompoundTag* nbt);
inline bool operator==(class Block const& a2) const {
__int64 v2; // r8
__int64 v3; // rax
v2 = *(__int64*)(this + 16);
if (!v2 || (v3 = *(__int64*)(&a2 + 16)) == 0)
return false;
return v2 == v3 && *(unsigned short*)(this + 8) == *(unsigned short*)(&a2 + 8);
}
inline bool operator!=(class Block const& a2) const {
__int64 v2; // r8
__int64 v3; // rax
v2 = *(__int64*)(this + 16);
if (!v2 || (v3 = *(__int64*)(&a2 + 16)) == 0)
return false;
return v2 != v3 || *(unsigned short*)(this + 8) != *(unsigned short*)(&a2 + 8);
}
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCK
public:
class Block& operator=(class Block const &) = delete;
Block(class Block const &) = delete;
Block() = delete;
#endif
public:
/*0*/ virtual ~Block();
/*1*/ virtual enum BlockRenderLayer getRenderLayer() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCK
#endif
MCAPI class Block const & copyState(class Block const &, class ItemState const &) const;
MCAPI enum CreativeItemCategory getCreativeCategory() const;
MCAPI class BlockLegacy const & getLegacyBlock() const;
MCAPI bool hasState(class ItemState const &) const;
MCAPI bool isSolidBlockingBlock() const;
MCAPI bool isSolidBlockingBlockAndNotSignalSource() const;
MCAPI class Block const & keepState(class ItemState const &) const;
MCAPI void spawnResources(class BlockSource &, class BlockPos const &, std::vector<class Item const *> *, float, int, bool) const;
MCAPI std::string toDebugString() const;
MCAPI static std::string const BLOCK_DESCRIPTION_PREFIX;
//protected:
MCAPI void buildSerializationId(unsigned int);
protected:
};