LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BoneAnimationChannel.hpp
2022-09-21 19:47:03 +08:00

27 lines
633 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BoneAnimationChannel {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BONEANIMATIONCHANNEL
public:
class BoneAnimationChannel& operator=(class BoneAnimationChannel const &) = delete;
BoneAnimationChannel(class BoneAnimationChannel const &) = delete;
BoneAnimationChannel() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BONEANIMATIONCHANNEL
#endif
MCAPI class KeyFrameTransform & addKeyFrame(float);
};