LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BoostableComponent.hpp
2022-09-21 19:47:03 +08:00

34 lines
897 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BoostableComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BOOSTABLECOMPONENT
public:
class BoostableComponent& operator=(class BoostableComponent const &) = delete;
BoostableComponent(class BoostableComponent const &) = delete;
BoostableComponent() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BOOSTABLECOMPONENT
#endif
MCAPI bool onItemInteract(class Actor &, class ItemStack &, class Player &);
//private:
MCAPI void _useItem(class Actor &, class ItemStack &, class Player &);
private:
MCAPI static class std::shared_ptr<class AttributeModifier> SPEED_MODIFIER_BOOSTING;
MCAPI static class mce::UUID const SPEED_MODIFIER_BOOSTING_UUID;
};