LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BossComponent.hpp
2022-09-21 19:47:03 +08:00

36 lines
925 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BossComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BOSSCOMPONENT
public:
class BossComponent& operator=(class BossComponent const &) = delete;
BossComponent(class BossComponent const &) = delete;
BossComponent() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BOSSCOMPONENT
#endif
MCAPI BossComponent(class BossComponent &&);
MCAPI void addPlayerToParty(class mce::UUID, int);
MCAPI void broadcastBossEvent(class Actor &, enum BossEventUpdateType);
MCAPI void sendDeathTelemetry(class Actor &);
MCAPI void unRegisterPlayer(class Actor &, class Player *);
//private:
MCAPI void _sendBossEvent(class Actor &, enum BossEventUpdateType, class Player *);
private:
};