LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/BurstReactionComponent.hpp
2022-09-21 19:47:03 +08:00

31 lines
934 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class BurstReactionComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BURSTREACTIONCOMPONENT
public:
class BurstReactionComponent& operator=(class BurstReactionComponent const &) = delete;
BurstReactionComponent(class BurstReactionComponent const &) = delete;
BurstReactionComponent() = delete;
#endif
public:
/*0*/ virtual ~BurstReactionComponent();
/*1*/ virtual void __unk_vfn_1();
/*2*/ virtual void __unk_vfn_2();
/*3*/ virtual void _onEnd(class LabTableReaction &, class BlockSource &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BURSTREACTIONCOMPONENT
#endif
MCAPI BurstReactionComponent(enum ParticleType, class Vec3 const &, class Vec3 const &, int, int, int, bool, class HashedString const &);
};