mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-05 03:43:40 +00:00
36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "Json.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class CameraItemComponent {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_CAMERAITEMCOMPONENT
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public:
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class CameraItemComponent& operator=(class CameraItemComponent const &) = delete;
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CameraItemComponent(class CameraItemComponent const &) = delete;
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CameraItemComponent() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_CAMERAITEMCOMPONENT
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#endif
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MCAPI bool init(class Json::Value &);
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MCAPI void releaseUsing(class ItemStack &, class Player &, int);
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MCAPI void use(class ItemStack &, class Player &);
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MCAPI bool useOn(class ItemStack &, class Actor &, class BlockPos const &, unsigned char, class Vec3 const &);
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//private:
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MCAPI enum CameraItemComponent::UseAction _tryPlace(class ItemStack const &, class Actor &, class BlockPos const &, unsigned char, class Vec3 &) const;
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private:
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}; |