LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ChunkViewSource.hpp
2022-09-21 19:47:03 +08:00

38 lines
1.9 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "ChunkSource.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ChunkViewSource : public ChunkSource {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_CHUNKVIEWSOURCE
public:
class ChunkViewSource& operator=(class ChunkViewSource const &) = delete;
ChunkViewSource(class ChunkViewSource const &) = delete;
ChunkViewSource() = delete;
#endif
public:
/*0*/ virtual ~ChunkViewSource();
/*3*/ virtual class std::shared_ptr<class LevelChunk> getExistingChunk(class ChunkPos const &);
/*4*/ virtual class std::shared_ptr<class LevelChunk> getRandomChunk(class Random &);
/*5*/ virtual class std::shared_ptr<class LevelChunk> createNewChunk(class ChunkPos const &, enum ChunkSource::LoadMode);
/*14*/ virtual void acquireDiscarded(class std::unique_ptr<class LevelChunk, struct LevelChunkFinalDeleter>);
/*17*/ virtual bool isWithinWorldLimit(class ChunkPos const &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_CHUNKVIEWSOURCE
#endif
MCAPI ChunkViewSource(class ChunkSource &, enum ChunkSource::LoadMode);
MCAPI ChunkViewSource(class ChunkSource &, class LevelChunkGridAreaElement<class std::weak_ptr<class LevelChunk>> &, struct Bounds const &);
MCAPI void move(struct Bounds const &, bool, class std::function<void (class buffer_span_mut<class std::shared_ptr<class LevelChunk>>, class buffer_span<unsigned int>)>);
MCAPI void move(class BlockPos const &, class BlockPos const &, bool, class std::function<void (class buffer_span_mut<class std::shared_ptr<class LevelChunk>>, class buffer_span<unsigned int>)>);
MCAPI void move(class BlockPos const &, int, bool, class std::function<void (class buffer_span_mut<class std::shared_ptr<class LevelChunk>>, class buffer_span<unsigned int>)>);
};