LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ClientboundMapItemDataPacket.hpp
2022-09-21 19:47:03 +08:00

35 lines
1.4 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "MapItemTrackedActor.hpp"
#include "Packet.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ClientboundMapItemDataPacket : public Packet {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_CLIENTBOUNDMAPITEMDATAPACKET
public:
class ClientboundMapItemDataPacket& operator=(class ClientboundMapItemDataPacket const &) = delete;
ClientboundMapItemDataPacket(class ClientboundMapItemDataPacket const &) = delete;
ClientboundMapItemDataPacket() = delete;
#endif
public:
/*0*/ virtual ~ClientboundMapItemDataPacket();
/*1*/ virtual enum MinecraftPacketIds getId() const;
/*2*/ virtual std::string getName() const;
/*3*/ virtual void write(class BinaryStream &) const;
/*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_CLIENTBOUNDMAPITEMDATAPACKET
#endif
MCAPI ClientboundMapItemDataPacket(struct ActorUniqueID, signed char, std::vector<struct std::pair<struct MapItemTrackedActor::UniqueId, class std::shared_ptr<class MapDecoration>>> const &, class buffer_span<unsigned int>, int, int, int, int, class AutomaticID<class Dimension, int>, bool);
MCAPI ClientboundMapItemDataPacket(class gsl::not_null<class MapItemSavedData *>, class Level &);
};