mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "MeleeAttackGoal.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class DelayedAttackGoal : public MeleeAttackGoal {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_DELAYEDATTACKGOAL
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public:
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class DelayedAttackGoal& operator=(class DelayedAttackGoal const &) = delete;
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DelayedAttackGoal(class DelayedAttackGoal const &) = delete;
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DelayedAttackGoal() = delete;
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#endif
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public:
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/*0*/ virtual ~DelayedAttackGoal();
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/*1*/ virtual bool canUse();
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/*2*/ virtual bool canContinueToUse();
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/*3*/ virtual void __unk_vfn_3();
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/*4*/ virtual void start();
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/*5*/ virtual void stop();
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/*6*/ virtual void tick();
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/*7*/ virtual void appendDebugInfo(std::string &) const;
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/*8*/ virtual void __unk_vfn_8();
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/*9*/ virtual void __unk_vfn_9();
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/*10*/ virtual void _attemptMoveToTarget(class Actor &);
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_DELAYEDATTACKGOAL
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#endif
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//private:
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MCAPI void _attemptAttack(class Actor *);
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MCAPI void _manageAttackTime();
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private:
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}; |