LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/DragonFlamingDefinition.hpp
2022-09-21 19:47:03 +08:00

30 lines
902 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "JsonUtil.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class DragonFlamingDefinition {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_DRAGONFLAMINGDEFINITION
public:
class DragonFlamingDefinition& operator=(class DragonFlamingDefinition const &) = delete;
DragonFlamingDefinition(class DragonFlamingDefinition const &) = delete;
DragonFlamingDefinition() = delete;
#endif
public:
/*0*/ virtual ~DragonFlamingDefinition();
/*1*/ virtual bool validateMobType(class Mob &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_DRAGONFLAMINGDEFINITION
#endif
MCAPI static void buildSchema(std::string const &, class std::shared_ptr<class JsonUtil::JsonSchemaObjectNode<class JsonUtil::EmptyClass, class DragonFlamingDefinition>> &);
};