LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/EconomyTradeableComponent.hpp
2022-09-21 19:47:03 +08:00

52 lines
1.7 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class EconomyTradeableComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ECONOMYTRADEABLECOMPONENT
public:
class EconomyTradeableComponent& operator=(class EconomyTradeableComponent const &) = delete;
EconomyTradeableComponent(class EconomyTradeableComponent const &) = delete;
EconomyTradeableComponent() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ECONOMYTRADEABLECOMPONENT
#endif
MCAPI void addAdditionalSaveData(class CompoundTag &);
MCAPI class UpdateTradePacket createDataPacket(enum ContainerID);
MCAPI void fixVillagerTierToMatchTradeList(class MerchantRecipeList *);
MCAPI struct IntRange getCurrentCuredDiscount() const;
MCAPI int getCurrentNearbyCuredDiscount() const;
MCAPI bool getInteraction(class Player &, class ActorInteraction &);
MCAPI class MerchantRecipeList * getOffers();
MCAPI int getTradeTier() const;
MCAPI void loadOffersFromTag(class CompoundTag const *);
MCAPI void matchExpAndTier();
MCAPI void newServerAiStep();
MCAPI void notifyTrade(int);
MCAPI void readAdditionalSaveData(class CompoundTag const &, class DataLoadHelper &);
MCAPI void setCurrentTradeExp(int);
MCAPI void setNearbyCuredDiscount(int);
MCAPI void tryIncrementCuredDiscount();
MCAPI void tryToTransferOldOffers(class MerchantRecipeList *);
//private:
MCAPI bool _generateTrades();
MCAPI struct TradeTable * _getTradeTable();
MCAPI int _getTradeTierFromCurrentExp();
MCAPI void _setMaxTradeTier(int);
MCAPI void _setTradeTier(int);
private:
};