LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/EmptyMapItem.hpp
2022-09-21 19:47:03 +08:00

52 lines
1.8 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Item.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class EmptyMapItem : public Item {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_EMPTYMAPITEM
public:
class EmptyMapItem& operator=(class EmptyMapItem const &) = delete;
EmptyMapItem(class EmptyMapItem const &) = delete;
EmptyMapItem() = delete;
#endif
public:
/*0*/ virtual ~EmptyMapItem();
/*5*/ virtual void __unk_vfn_5();
/*26*/ virtual void __unk_vfn_26();
/*27*/ virtual void __unk_vfn_27();
/*31*/ virtual void __unk_vfn_31();
/*32*/ virtual void __unk_vfn_32();
/*34*/ virtual void __unk_vfn_34();
/*37*/ virtual void __unk_vfn_37();
/*43*/ virtual void __unk_vfn_43();
/*46*/ virtual void __unk_vfn_46();
/*47*/ virtual void __unk_vfn_47();
/*49*/ virtual void __unk_vfn_49();
/*50*/ virtual void __unk_vfn_50();
/*56*/ virtual class ItemStack & use(class ItemStack &, class Player &) const;
/*65*/ virtual std::string buildDescriptionId(class ItemDescriptor const &, class CompoundTag const *) const;
/*79*/ virtual void __unk_vfn_79();
/*80*/ virtual void __unk_vfn_80();
/*82*/ virtual std::string getInteractText(class Player const &) const;
/*90*/ virtual void __unk_vfn_90();
/*97*/ virtual void __unk_vfn_97();
/*100*/ virtual std::unique_ptr<class Packet> getUpdatePacket(class ItemStack const &, class Level &, class Actor &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_EMPTYMAPITEM
MCVAPI bool requiresInteract() const;
#endif
MCAPI static void addPlayerMarker(class ItemStack &);
MCAPI static void addPlayerMarker(class ItemInstance &);
MCAPI static bool isLocatorMap(class ItemStack const &);
};