LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/Enchant.hpp
2022-09-21 19:47:03 +08:00

48 lines
1.5 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class Enchant {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENCHANT
public:
class Enchant& operator=(class Enchant const &) = delete;
Enchant(class Enchant const &) = delete;
Enchant() = delete;
#endif
public:
/*0*/ virtual ~Enchant();
/*1*/ virtual bool isCompatibleWith(enum Enchant::Type) const;
/*2*/ virtual int getMinCost(int) const;
/*3*/ virtual int getMaxCost(int) const;
/*4*/ virtual int getMinLevel() const;
/*5*/ virtual int getMaxLevel() const;
/*6*/ virtual int getDamageProtection(int, class ActorDamageSource const &) const;
/*7*/ virtual float getDamageBonus(int, class Actor const &) const;
/*8*/ virtual void doPostAttack(class Actor &, class Actor &, int) const;
/*9*/ virtual void doPostHurt(class ItemInstance &, class Actor &, class Actor &, int) const;
/*10*/ virtual bool isMeleeDamageEnchant() const;
/*11*/ virtual bool isProtectionEnchant() const;
/*12*/ virtual bool isTreasureOnly() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENCHANT
#endif
MCAPI Enchant(enum Enchant::Type, enum Enchant::Frequency, std::string const &, std::string const &, int, int, bool);
MCAPI bool isAvailable() const;
MCAPI static void initEnchants(bool);
MCAPI static std::vector<std::unique_ptr<class Enchant>> mEnchants;
//protected:
protected:
MCAPI static bool mAllowExperimental;
};