mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
45 lines
2.1 KiB
C++
45 lines
2.1 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "MinecraftEventing.hpp"
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#include "Packet.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class EventPacket : public Packet {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_EVENTPACKET
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public:
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class EventPacket& operator=(class EventPacket const &) = delete;
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EventPacket(class EventPacket const &) = delete;
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#endif
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public:
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/*0*/ virtual ~EventPacket();
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/*1*/ virtual enum MinecraftPacketIds getId() const;
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/*2*/ virtual std::string getName() const;
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/*3*/ virtual void write(class BinaryStream &) const;
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/*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &);
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_EVENTPACKET
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#endif
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MCAPI EventPacket(class Player const *, struct EventPacket::Data const &);
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MCAPI EventPacket();
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MCAPI EventPacket(class Player const *, enum MinecraftEventing::AchievementIds, bool);
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MCAPI EventPacket(class Player const *, class AutomaticID<class Dimension, int>);
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MCAPI EventPacket(class Player const *, class gsl::not_null<class Actor const *>, enum MinecraftEventing::InteractionType);
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MCAPI EventPacket(class Player const *, class Actor const *, class gsl::not_null<class Mob const *>, enum ActorDamageCause, enum ActorType);
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MCAPI EventPacket(class Player const *, class Actor const *, class gsl::not_null<class Mob const *>, enum ActorDamageCause, std::string, int, enum ActorType);
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MCAPI EventPacket(class Player const *, bool, class Actor const *, class gsl::not_null<class Mob const *>, enum ActorDamageCause);
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MCAPI EventPacket(class Player const *, enum EventPacket::AgentResult, std::string const &, std::string const &, std::string const &);
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MCAPI EventPacket(class Player const *, enum EventPacket::AgentResult, std::string const &, std::string const &, int);
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MCAPI EventPacket(class Player const *, class std::tuple<int, int, int>, bool);
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MCAPI EventPacket(class Player const *, class gsl::not_null<class Mob const *>);
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MCAPI class EventPacket & operator=(class EventPacket &&);
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}; |