LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/FaceDirectionalBlock.hpp
2022-09-21 19:47:03 +08:00

32 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class FaceDirectionalBlock {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FACEDIRECTIONALBLOCK
public:
class FaceDirectionalBlock& operator=(class FaceDirectionalBlock const &) = delete;
FaceDirectionalBlock(class FaceDirectionalBlock const &) = delete;
FaceDirectionalBlock() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FACEDIRECTIONALBLOCK
MCVAPI enum Flip getFaceFlip(unsigned char, class Block const &) const;
MCVAPI unsigned char getMappedFace(unsigned char, class Block const &) const;
MCVAPI class Block const & getPlacementBlock(class Actor &, class BlockPos const &, unsigned char, class Vec3 const &, int) const;
MCVAPI class Block const & getRenderBlock() const;
MCVAPI bool isValidAuxValue(int) const;
#endif
MCAPI static unsigned char getFacingDirection(class Block const &, bool);
};