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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
34 lines
1010 B
C++
34 lines
1010 B
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class FlockingComponent {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FLOCKINGCOMPONENT
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public:
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class FlockingComponent& operator=(class FlockingComponent const &) = delete;
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FlockingComponent(class FlockingComponent const &) = delete;
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FlockingComponent() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FLOCKINGCOMPONENT
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#endif
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MCAPI FlockingComponent(class FlockingComponent &&);
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MCAPI void calculateFlockVector(class Actor const &);
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MCAPI bool canJoinFlock(class Actor &) const;
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MCAPI void joinFlock(class Actor &);
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MCAPI void manageNeighborhood(class Actor &);
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MCAPI void mergeNeighborhoods(class Actor &);
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MCAPI void updateNeighborhoodData(class Actor const &);
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MCAPI bool validateVariantEntityTypes(class Actor const &, class Actor const &) const;
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}; |