LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/FlyingPathNavigation.hpp
2022-09-21 19:47:03 +08:00

42 lines
1.4 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "PathNavigation.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class FlyingPathNavigation : public PathNavigation {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FLYINGPATHNAVIGATION
public:
class FlyingPathNavigation& operator=(class FlyingPathNavigation const &) = delete;
FlyingPathNavigation(class FlyingPathNavigation const &) = delete;
FlyingPathNavigation() = delete;
#endif
public:
/*0*/ virtual ~FlyingPathNavigation();
/*1*/ virtual void initializeInternal(class Mob &, struct NavigationDescription *);
/*2*/ virtual void tick(class NavigationComponent &, class Mob &);
/*3*/ virtual class Vec3 getTempMobPos(class Mob const &) const;
/*4*/ virtual std::unique_ptr<class Path> createPath(class NavigationComponent &, class Mob &, class Vec3 const &);
/*5*/ virtual std::unique_ptr<class Path> createPath(class NavigationComponent &, class Mob &, class Actor &);
/*9*/ virtual void stop(class NavigationComponent &, class Mob &);
/*11*/ virtual bool canUpdatePath(class Mob const &) const;
/*12*/ virtual void updatePath(class NavigationComponent &, class Mob &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FLYINGPATHNAVIGATION
#endif
//private:
MCAPI void _restorePreviousGravityFlag(class Mob &);
MCAPI void _storePreviousGravityFlag(class Mob &);
private:
};