LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/FoodItemComponent.hpp
2022-09-21 19:47:03 +08:00

37 lines
1014 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Json.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class FoodItemComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FOODITEMCOMPONENT
public:
class FoodItemComponent& operator=(class FoodItemComponent const &) = delete;
FoodItemComponent(class FoodItemComponent const &) = delete;
FoodItemComponent() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FOODITEMCOMPONENT
#endif
MCAPI class Item const * eatItem(class ItemStack &, class Actor &, class Level &);
MCAPI bool init(class Json::Value &);
//private:
MCAPI void _applyEatEffects(class ItemStack const &, class Actor &, class Level &);
MCAPI void _loadEffects(class Json::Value &);
MCAPI void _loadRemoveEffects(class Json::Value &);
MCAPI class Item const * useTimeDepleted(class ItemStack &, class Player &, class Level &);
private:
};