mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#include "Json.hpp"
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#include "Command.hpp"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class GameRuleCommand : public Command {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_GAMERULECOMMAND
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public:
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class GameRuleCommand& operator=(class GameRuleCommand const &) = delete;
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GameRuleCommand(class GameRuleCommand const &) = delete;
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GameRuleCommand() = delete;
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#endif
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public:
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/*0*/ virtual ~GameRuleCommand();
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/*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const;
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_GAMERULECOMMAND
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#endif
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MCAPI static void setup(class CommandRegistry &, struct GameRuleCommand::InitProxy &&);
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//private:
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MCAPI void getGameRule(class CommandOrigin const &, class CommandOutput &) const;
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MCAPI void setGameRule(class CommandOrigin const &, class CommandOutput &) const;
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MCAPI static void createJsonIndex(std::string const &, class GameRule const &, class Json::Value &, std::string *);
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private:
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}; |