LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/GameSession.hpp
2022-09-21 19:47:03 +08:00

28 lines
768 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class GameSession {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_GAMESESSION
public:
class GameSession& operator=(class GameSession const &) = delete;
GameSession(class GameSession const &) = delete;
GameSession() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_GAMESESSION
#endif
MCAPI GameSession(class NetworkHandler &, std::unique_ptr<class ServerNetworkHandler>, class LoopbackPacketSender &, std::unique_ptr<class NetEventCallback>, std::unique_ptr<class Level>, unsigned char);
MCAPI void setLevel(std::unique_ptr<class Level>);
};