LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/HeavyBlock.hpp
2022-09-21 19:47:03 +08:00

46 lines
1.6 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class HeavyBlock {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_HEAVYBLOCK
public:
class HeavyBlock& operator=(class HeavyBlock const &) = delete;
HeavyBlock(class HeavyBlock const &) = delete;
HeavyBlock() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_HEAVYBLOCK
MCVAPI void animateTick(class BlockSource &, class BlockPos const &, class Random &) const;
MCVAPI bool falling() const;
MCVAPI bool isFreeToFall(class BlockSource &, class BlockPos const &) const;
MCVAPI void neighborChanged(class BlockSource &, class BlockPos const &, class BlockPos const &) const;
MCVAPI void onLand(class BlockSource &, class BlockPos const &) const;
MCVAPI void onPlace(class BlockSource &, class BlockPos const &) const;
MCVAPI void startFalling(class BlockSource &, class BlockPos const &, class Block const &, bool) const;
MCVAPI void tick(class BlockSource &, class BlockPos const &, class Random &) const;
#endif
//protected:
MCAPI void checkSlide(class BlockSource &, class BlockPos const &) const;
//private:
MCAPI class BlockPos _findBottomSlidingBlock(class BlockSource &, class BlockPos const &) const;
MCAPI void _scheduleCheck(class BlockSource &, class BlockPos const &, class Block const &, int) const;
MCAPI void _tickBlocksAround2D(class BlockSource &, class BlockPos const &, class Block const &) const;
protected:
private:
};