LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ImprovedNoise.hpp
2022-09-21 19:47:03 +08:00

33 lines
802 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ImprovedNoise {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_IMPROVEDNOISE
public:
class ImprovedNoise& operator=(class ImprovedNoise const &) = delete;
ImprovedNoise(class ImprovedNoise const &) = delete;
ImprovedNoise() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_IMPROVEDNOISE
#endif
MCAPI void _init(class Random &);
MCAPI void _readArea(float *, class Vec3 const &, int, int, int, class Vec3 const &, float) const;
//private:
MCAPI void _blendCubeCorners(class Vec3 const &, int, int, int, float, float &, float &, float &, float &) const;
private:
};