LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/IslandLayer.hpp
2022-09-21 19:47:03 +08:00

30 lines
743 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class IslandLayer {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ISLANDLAYER
public:
class IslandLayer& operator=(class IslandLayer const &) = delete;
IslandLayer(class IslandLayer const &) = delete;
IslandLayer() = delete;
#endif
public:
/*0*/ virtual ~IslandLayer();
/*1*/ virtual void __unk_vfn_1();
/*2*/ virtual void __unk_vfn_2();
/*3*/ virtual void _fillArea(class LayerDetails::WorkingData<enum LayerValues::Terrain, char> &, int, int, int, int) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ISLANDLAYER
#endif
};