mirror of
https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
synced 2025-06-04 19:33:40 +00:00
76 lines
3.0 KiB
C++
76 lines
3.0 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
|
|
#pragma once
|
|
#define AUTO_GENERATED
|
|
#include "../Global.h"
|
|
#include "ItemStackBase.hpp"
|
|
|
|
#define BEFORE_EXTRA
|
|
// Add include headers & pre-declares
|
|
#include "ItemStackNetIdVariant.hpp"
|
|
#include "MC/I18n.hpp"
|
|
#include "MC/PropertiesSettings.hpp"
|
|
class Tag;
|
|
class ItemActor;
|
|
class CompoundTag;
|
|
class ItemInstance;
|
|
|
|
#undef BEFORE_EXTRA
|
|
|
|
class ItemStack : public ItemStackBase {
|
|
|
|
#define AFTER_EXTRA
|
|
// Add new members to class
|
|
ItemStackNetIdVariant mNetId;
|
|
|
|
public:
|
|
// The return value should be freed by the developer if it is no longer used
|
|
LIAPI static ItemStack* create();
|
|
// The return value should be freed by the developer if it is no longer used
|
|
LIAPI static ItemStack* create(std::string type, int count = 1);
|
|
// The return value should be freed by the developer if it is no longer used
|
|
LIAPI static ItemStack* create(std::unique_ptr<CompoundTag> tag);
|
|
// The return value should be freed by the developer if it is no longer used
|
|
LIAPI static ItemStack* create(short itemId, int aux,int count = 1);
|
|
//LIAPI ItemStack* clone_s() const;
|
|
//LIAPI static ItemStack fromItemInstance(ItemInstance const& ins);
|
|
|
|
LIAPI std::string getTypeName() const;
|
|
LIAPI int getAux() const;
|
|
LIAPI int getCount() const;
|
|
|
|
LIAPI bool setItem(ItemStack* newItem);
|
|
LIAPI bool setLore(const std::vector<std::string>& lores);
|
|
LIAPI std::unique_ptr<CompoundTag> getNbt();
|
|
LIAPI bool setNbt(CompoundTag* nbt);
|
|
//LIAPI string getStandardName(const Localization& language);
|
|
|
|
#undef AFTER_EXTRA
|
|
public:
|
|
/*0*/ virtual ~ItemStack();
|
|
/*1*/ virtual void reinit(class Item const &, int, int);
|
|
/*2*/ virtual void reinit(class BlockLegacy const &, int);
|
|
/*3*/ virtual void setNull();
|
|
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMSTACK
|
|
#endif
|
|
MCAPI ItemStack();
|
|
MCAPI ItemStack(class BlockLegacy const &, int);
|
|
MCAPI ItemStack(class Block const &, int, class CompoundTag const *);
|
|
MCAPI ItemStack(class Item const &);
|
|
MCAPI ItemStack(class Item const &, int);
|
|
MCAPI ItemStack(class Item const &, int, int);
|
|
MCAPI ItemStack(class ItemStack const &);
|
|
MCAPI void _assignNetIdVariant(class ItemStack const &) const;
|
|
MCAPI void clientInitRequestId(class SimpleClientNetId<struct ItemStackRequestIdTag, int, 0> const &);
|
|
MCAPI class ItemStack getStrippedNetworkItem() const;
|
|
MCAPI bool matchesAndNetIdVariantMatches(class ItemStack const &) const;
|
|
MCAPI bool matchesNetIdVariant(class ItemStack const &) const;
|
|
MCAPI class ItemStack & operator=(class ItemStack const &);
|
|
MCAPI bool sameItemAndAuxAndBlockData(class ItemStack const &) const;
|
|
MCAPI void serverInitNetId();
|
|
MCAPI void useAsFuel();
|
|
MCAPI bool useOn(class Actor &, int, int, int, unsigned char, float, float, float);
|
|
MCAPI static class ItemStack const EMPTY_ITEM;
|
|
MCAPI static class ItemStack fromTag(class CompoundTag const &);
|
|
MCAPI static class ItemStack fromTag(class CompoundTag const &, class Level &);
|
|
|
|
}; |