LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/ItemStackNetManagerServer.hpp
2022-09-21 19:47:03 +08:00

38 lines
1.7 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "ItemStackNetManagerBase.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class ItemStackNetManagerServer : public ItemStackNetManagerBase {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ITEMSTACKNETMANAGERSERVER
public:
class ItemStackNetManagerServer& operator=(class ItemStackNetManagerServer const &) = delete;
ItemStackNetManagerServer(class ItemStackNetManagerServer const &) = delete;
ItemStackNetManagerServer() = delete;
#endif
public:
/*0*/ virtual ~ItemStackNetManagerServer();
/*2*/ virtual class SimpleClientNetId<struct ItemStackRequestIdTag, int, 0> getRequestId() const;
/*3*/ virtual bool retainSetItemStackNetIdVariant() const;
/*4*/ virtual bool allowInventoryTransactionManager() const;
/*6*/ virtual void onContainerScreenOpen(class ContainerScreenContext const &);
/*7*/ virtual void onContainerScreenClose();
/*8*/ virtual class SparseContainer * initOpenContainer(class BlockSource &, enum ContainerEnumName, class ContainerWeakRef const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMSTACKNETMANAGERSERVER
#endif
MCAPI void _handleLegacyTransactionRequest(class SimpleClientNetId<struct ItemStackLegacyRequestIdTag, int, 0> const &, std::vector<struct std::pair<enum ContainerEnumName, class std::vector<unsigned char, class std::allocator<unsigned char>>>> const &);
MCAPI class gsl::final_action<class std::function<void (void)>> _retainSetItemStackNetIdVariantScope();
MCAPI void handleRequestBatch(class ItemStackRequestBatch const &);
MCAPI void startCrafting(bool, class BlockPos const &);
};