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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
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32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class ItemUseInventoryTransaction {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ITEMUSEINVENTORYTRANSACTION
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public:
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class ItemUseInventoryTransaction& operator=(class ItemUseInventoryTransaction const &) = delete;
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ItemUseInventoryTransaction(class ItemUseInventoryTransaction const &) = delete;
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ItemUseInventoryTransaction() = delete;
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#endif
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public:
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/*0*/ virtual ~ItemUseInventoryTransaction();
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/*1*/ virtual void read(class ReadOnlyBinaryStream &);
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/*2*/ virtual void write(class BinaryStream &) const;
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/*3*/ virtual enum InventoryTransactionError handle(class Player &, bool) const;
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/*4*/ virtual void onTransactionError(class Player &, enum InventoryTransactionError) const;
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMUSEINVENTORYTRANSACTION
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#endif
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MCAPI void resendBlocksAroundArea(class Player &, class BlockPos const &, unsigned char) const;
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}; |