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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
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35 lines
1.5 KiB
C++
35 lines
1.5 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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#undef BEFORE_EXTRA
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class JigsawPlacement {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_JIGSAWPLACEMENT
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public:
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class JigsawPlacement& operator=(class JigsawPlacement const &) = delete;
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JigsawPlacement(class JigsawPlacement const &) = delete;
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JigsawPlacement() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_JIGSAWPLACEMENT
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#endif
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MCAPI JigsawPlacement(unsigned __int64, unsigned __int64, std::vector<std::unique_ptr<class StructurePiece>> &, class std::function<std::unique_ptr<class PoolElementStructurePiece> (class StructurePoolElement const &, class BlockPos const &, enum Rotation const &, int, struct JigsawJunction &, class BoundingBox const &, class BlockPos const &)>, class Random &, class JigsawStructureRegistry const &, class Dimension &);
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MCAPI void addPieces(class StructurePoolElement const &, class BlockPos const &, enum Rotation const &);
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MCAPI ~JigsawPlacement();
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//private:
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MCAPI void _addPiece(class PoolElementStructurePiece const &, class BlockPos const &, enum Rotation const &, class BlockPos const &, unsigned __int64);
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MCAPI bool _tryPlacingPiece(class PoolElementStructurePiece const &, class BoundingBox const &, class JigsawBlockInfo const &, class BlockPos const &, class StructureTemplatePool const *, class BlockPos const &, unsigned __int64);
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private:
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}; |