LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/JigsawStructureActorRulesRegistry.hpp
2022-09-21 19:47:03 +08:00

29 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class JigsawStructureActorRulesRegistry {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_JIGSAWSTRUCTUREACTORRULESREGISTRY
public:
class JigsawStructureActorRulesRegistry& operator=(class JigsawStructureActorRulesRegistry const &) = delete;
JigsawStructureActorRulesRegistry(class JigsawStructureActorRulesRegistry const &) = delete;
JigsawStructureActorRulesRegistry() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_JIGSAWSTRUCTUREACTORRULESREGISTRY
#endif
MCAPI std::vector<std::unique_ptr<class StructurePoolActorRule>> const * lookupByName(std::string) const;
MCAPI void registerActorRules(std::string, std::unique_ptr<std::vector<class std::unique_ptr<class StructurePoolActorRule, struct std::default_delete<class StructurePoolActorRule>>>> &&);
MCAPI ~JigsawStructureActorRulesRegistry();
};