LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LayerBiomeSource.hpp
2022-09-21 19:47:03 +08:00

36 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LayerBiomeSource {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LAYERBIOMESOURCE
public:
class LayerBiomeSource& operator=(class LayerBiomeSource const &) = delete;
LayerBiomeSource(class LayerBiomeSource const &) = delete;
LayerBiomeSource() = delete;
#endif
public:
/*0*/ virtual ~LayerBiomeSource();
/*1*/ virtual void fillBiomes(class LevelChunk &) const;
/*2*/ virtual class BiomeArea getBiomeArea(class BoundingBox const &, unsigned int) const = 0;
/*3*/ virtual bool containsOnly(int, int, int, class gsl::span<int const, -1>) const = 0;
/*4*/ virtual class Biome const * getBiome(int, int) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LAYERBIOMESOURCE
#endif
//protected:
MCAPI void _getBiomeArea(class Layer<class Biome *> const &, class BoundingBox const &, unsigned int, class BiomeArea &) const;
protected:
};