LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LegacyChunkStorage.hpp
2022-09-21 19:47:03 +08:00

40 lines
1.1 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "ChunkSource.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LegacyChunkStorage : public ChunkSource {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEGACYCHUNKSTORAGE
public:
class LegacyChunkStorage& operator=(class LegacyChunkStorage const &) = delete;
LegacyChunkStorage(class LegacyChunkStorage const &) = delete;
LegacyChunkStorage() = delete;
#endif
public:
/*0*/ virtual ~LegacyChunkStorage();
/*9*/ virtual void loadChunk(class LevelChunk &, bool);
/*11*/ virtual bool saveLiveChunk(class LevelChunk &);
/*14*/ virtual void acquireDiscarded(class std::unique_ptr<class LevelChunk, struct LevelChunkFinalDeleter>);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEGACYCHUNKSTORAGE
#endif
//private:
MCAPI bool _isImported(class ChunkPos const &);
MCAPI bool _loadChunk(class LevelChunk &);
MCAPI void _loadEntities();
MCAPI void _markChunkAsImported(class ChunkPos const &);
MCAPI bool _openRegionFile();
private:
};