LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LootComponent.hpp
2022-09-21 19:47:03 +08:00

27 lines
671 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LootComponent {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTCOMPONENT
public:
class LootComponent& operator=(class LootComponent const &) = delete;
LootComponent(class LootComponent const &) = delete;
LootComponent() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTCOMPONENT
#endif
MCAPI void spawnResources(class BlockSource &, class BlockPos const &, class Block const &, std::vector<class Item const *> *, float, int) const;
};