LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LootComponentDescription.hpp
2022-09-21 19:47:03 +08:00

31 lines
1.0 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "JsonUtil.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
struct LootComponentDescription {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTCOMPONENTDESCRIPTION
public:
struct LootComponentDescription& operator=(struct LootComponentDescription const &) = delete;
LootComponentDescription(struct LootComponentDescription const &) = delete;
LootComponentDescription() = delete;
#endif
public:
/*0*/ virtual ~LootComponentDescription();
/*1*/ virtual std::string const & getName() const;
/*2*/ virtual void initializeComponent(class BlockLegacy &) const;
/*3*/ virtual void buildSchema(class JsonUtil::JsonSchemaObjectNode<class JsonUtil::JsonParseState<class JsonUtil::EmptyClass, struct BlockDefinition>, struct BlockDefinition> &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTCOMPONENTDESCRIPTION
#endif
MCAPI static std::string const NameID;
};