LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LootItemKilledByPlayerCondition.hpp
2022-09-21 19:47:03 +08:00

28 lines
793 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LootItemKilledByPlayerCondition {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTITEMKILLEDBYPLAYERCONDITION
public:
class LootItemKilledByPlayerCondition& operator=(class LootItemKilledByPlayerCondition const &) = delete;
LootItemKilledByPlayerCondition(class LootItemKilledByPlayerCondition const &) = delete;
LootItemKilledByPlayerCondition() = delete;
#endif
public:
/*0*/ virtual ~LootItemKilledByPlayerCondition();
/*1*/ virtual bool applies(class Random &, class LootTableContext &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTITEMKILLEDBYPLAYERCONDITION
#endif
};