LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/LootTableReference.hpp
2022-09-21 19:47:03 +08:00

30 lines
892 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Json.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class LootTableReference {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOTTABLEREFERENCE
public:
class LootTableReference& operator=(class LootTableReference const &) = delete;
LootTableReference(class LootTableReference const &) = delete;
LootTableReference() = delete;
#endif
public:
/*0*/ virtual bool _createItem(std::vector<class ItemStack> &, class Random &, class LootTableContext &);
/*1*/ virtual bool _isExperimental() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOTTABLEREFERENCE
#endif
MCAPI static std::unique_ptr<class LootPoolEntry> deserialize(class Json::Value, int, int, std::vector<std::unique_ptr<class LootItemCondition>> &);
};