LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/MapItemSavedData.hpp
2022-09-21 19:47:03 +08:00

53 lines
2.6 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "MapDecoration.hpp"
#include "MapItemTrackedActor.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class MapItemSavedData {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MAPITEMSAVEDDATA
public:
class MapItemSavedData& operator=(class MapItemSavedData const &) = delete;
MapItemSavedData(class MapItemSavedData const &) = delete;
MapItemSavedData() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MAPITEMSAVEDDATA
#endif
MCAPI class std::shared_ptr<class MapItemTrackedActor> addTrackedMapEntity(class Actor &, enum MapDecoration::Type);
MCAPI std::unique_ptr<class Packet> getFullDataPacket() const;
MCAPI class std::shared_ptr<class MapItemTrackedActor> getTrackedMapEntity(class Actor &);
MCAPI std::unique_ptr<class Packet> getUpdatePacket(class ItemStack const &, class Level &, class Actor &) const;
MCAPI std::unique_ptr<class Packet> getUpdatePacket(class Level &, class BlockPos const &) const;
MCAPI bool isAdjacent(class MapItemSavedData const &, int) const;
MCAPI void save(class LevelStorage &);
MCAPI void serialize(class CompoundTag &) const;
MCAPI void setOrigin(class Vec3, int, class AutomaticID<class Dimension, int>, bool, bool, class BlockPos const &);
MCAPI void setPixelDirty(unsigned int, unsigned int);
MCAPI void tickByBlock(class BlockPos const &, class BlockSource &);
MCAPI void tickCarriedBy(class Actor &, class CompoundTag const *);
MCAPI static std::string getSerializationKey(struct ActorUniqueID);
//private:
MCAPI void _addDecoration(enum MapDecoration::Type, class Level &, struct MapItemTrackedActor::UniqueId const &, class Vec3 const &, std::string const &, class Color const &);
MCAPI class std::shared_ptr<class MapItemTrackedActor> _addTrackedMapEntity(struct MapItemTrackedActor::UniqueId const &, class BlockSource &, enum MapDecoration::Type);
MCAPI void _deserializeData(class CompoundTag const &);
MCAPI void _removeDecoration(struct MapItemTrackedActor::UniqueId const &);
MCAPI void _removeTrackedMapEntity(struct MapItemTrackedActor::UniqueId const &);
MCAPI bool _updateTrackedEntityDecoration(class BlockSource &, class std::shared_ptr<class MapItemTrackedActor>);
MCAPI void _updateTrackedEntityDecorations(class BlockSource &);
MCAPI void _updateTrackedPlayerDecorations(class BlockSource &, class Player &, class Vec3 &, std::string &, class Color &, class AutomaticID<class Dimension, int>, enum MapDecoration::Type &);
private:
};