LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/MeleeAttackDefinition.hpp
2022-09-21 19:47:03 +08:00

27 lines
657 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class MeleeAttackDefinition {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MELEEATTACKDEFINITION
public:
class MeleeAttackDefinition& operator=(class MeleeAttackDefinition const &) = delete;
MeleeAttackDefinition(class MeleeAttackDefinition const &) = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MELEEATTACKDEFINITION
#endif
MCAPI MeleeAttackDefinition();
MCAPI void initialize(class EntityContext &, class MeleeAttackGoal &);
};