LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/MeleeWeaponEnchant.hpp
2022-09-21 19:47:03 +08:00

34 lines
979 B
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Enchant.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class MeleeWeaponEnchant : public Enchant {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MELEEWEAPONENCHANT
public:
class MeleeWeaponEnchant& operator=(class MeleeWeaponEnchant const &) = delete;
MeleeWeaponEnchant(class MeleeWeaponEnchant const &) = delete;
MeleeWeaponEnchant() = delete;
#endif
public:
/*0*/ virtual ~MeleeWeaponEnchant();
/*2*/ virtual int getMinCost(int) const;
/*3*/ virtual int getMaxCost(int) const;
/*5*/ virtual int getMaxLevel() const;
/*7*/ virtual float getDamageBonus(int, class Actor const &) const;
/*8*/ virtual void doPostAttack(class Actor &, class Actor &, int) const;
/*10*/ virtual bool isMeleeDamageEnchant() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MELEEWEAPONENCHANT
#endif
};