LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/MinecartTNT.hpp
2022-09-21 19:47:03 +08:00

57 lines
1.9 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Actor.hpp"
#include "Minecart.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class MinecartTNT : public Minecart {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MINECARTTNT
public:
class MinecartTNT& operator=(class MinecartTNT const &) = delete;
MinecartTNT(class MinecartTNT const &) = delete;
MinecartTNT() = delete;
#endif
public:
/*7*/ virtual ~MinecartTNT();
/*30*/ virtual void __unk_vfn_30();
/*39*/ virtual void normalTick();
/*54*/ virtual void __unk_vfn_54();
/*61*/ virtual void __unk_vfn_61();
/*76*/ virtual void __unk_vfn_76();
/*81*/ virtual void __unk_vfn_81();
/*88*/ virtual void __unk_vfn_88();
/*90*/ virtual void __unk_vfn_90();
/*98*/ virtual void __unk_vfn_98();
/*100*/ virtual void __unk_vfn_100();
/*121*/ virtual void __unk_vfn_121();
/*132*/ virtual void handleEntityEvent(enum ActorEvent, int);
/*169*/ virtual void __unk_vfn_169();
/*173*/ virtual void causeFallDamage(float);
/*182*/ virtual void __unk_vfn_182();
/*206*/ virtual void __unk_vfn_206();
/*207*/ virtual void __unk_vfn_207();
/*228*/ virtual void __unk_vfn_228();
/*231*/ virtual void __unk_vfn_231();
/*238*/ virtual void __unk_vfn_238();
/*240*/ virtual bool _hurt(class ActorDamageSource const &, int, bool, bool);
/*246*/ virtual void __unk_vfn_246();
/*257*/ virtual void __unk_vfn_257();
/*258*/ virtual void destroy(class ActorDamageSource const &, bool);
/*259*/ virtual enum MinecartType getType();
/*260*/ virtual class Block const * getDefaultDisplayBlock() const;
/*261*/ virtual void __unk_vfn_261();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MINECARTTNT
#endif
MCAPI void primeFuse(enum ActorDamageCause);
};