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https://github.com/quizhizhe/LiteLoaderBDS-1.16.40.git
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35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
// This Header is auto generated by BDSLiteLoader Toolchain
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#pragma once
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#define AUTO_GENERATED
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#include "../Global.h"
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#define BEFORE_EXTRA
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// Include Headers or Declare Types Here
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#include "MobEffect.hpp"
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#undef BEFORE_EXTRA
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class MobEffectInstance {
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#define AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOBEFFECTINSTANCE
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public:
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class MobEffectInstance& operator=(class MobEffectInstance const &) = delete;
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MobEffectInstance(class MobEffectInstance const &) = delete;
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MobEffectInstance() = delete;
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#endif
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public:
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#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOBEFFECTINSTANCE
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#endif
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MCAPI MobEffectInstance(unsigned int, int, int, int, int, int, bool, bool, bool);
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MCAPI int getDifficulityDuration(enum Difficulty) const;
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MCAPI std::unique_ptr<class CompoundTag> save() const;
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MCAPI void update(class MobEffectInstance const &);
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MCAPI static class MobEffectInstance const NO_EFFECT;
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MCAPI static class Color getColorValue(std::vector<class MobEffectInstance> const &);
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MCAPI static class MobEffectInstance load(class CompoundTag const &);
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}; |