LiteLoaderBDS-1.16.40/LiteLoader/Header/MC/MoveToPOIGoal.hpp
2022-09-21 19:47:03 +08:00

46 lines
1.3 KiB
C++

// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "BaseMoveToGoal.hpp"
#define BEFORE_EXTRA
#undef BEFORE_EXTRA
class MoveToPOIGoal : public BaseMoveToGoal {
#define AFTER_EXTRA
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVETOPOIGOAL
public:
class MoveToPOIGoal& operator=(class MoveToPOIGoal const &) = delete;
MoveToPOIGoal(class MoveToPOIGoal const &) = delete;
MoveToPOIGoal() = delete;
#endif
public:
/*0*/ virtual ~MoveToPOIGoal();
/*1*/ virtual bool canUse();
/*3*/ virtual void __unk_vfn_3();
/*5*/ virtual void stop();
/*6*/ virtual void tick();
/*7*/ virtual void appendDebugInfo(std::string &) const;
/*8*/ virtual void __unk_vfn_8();
/*9*/ virtual void __unk_vfn_9();
/*11*/ virtual bool isValidTarget(class BlockSource &, class BlockPos const &);
/*14*/ virtual void _moveToBlock();
/*15*/ virtual class Vec3 _getTargetPosition() const;
/*17*/ virtual bool getPOI(enum POIType);
/*18*/ virtual class std::weak_ptr<class POIInstance> _getOwnedPOI(enum POIType) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVETOPOIGOAL
#endif
MCAPI MoveToPOIGoal(class Mob &, float, enum POIType, float);
//protected:
MCAPI bool _canReachPOI(class Vec3 const &, float, bool);
protected:
};